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pixelSHREDDER
Joined: 3/20/2003
Posts: 1291
Posted 1/9/2007 2:03:25 AM , Who REALLY Won The 16-bit Wars?
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Even though it's Genesis week, I think the 32X and Saturn sealed an early fate for the console. However, that might not have been best for Nintendo in the long run- the Super NES was N's main platform long into the next generation, and that lost ground was never truly regained.
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larsoncc
(Administrator)

Joined: 8/8/2002
Posts: 6412
Posted: 1/11/2007 10:47:38 AM ,
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I don't know if the 32X sealed an EARLY fate for the console...  But I always wondered what would have happened if Sega produced just one add-on and cut over to that, rather than starting fresh with the Saturn.

I mean, imagine if the Saturn was instead an add on to the Genesis.  Or...  If the Saturn had a Genesis cart port on it.

Their whole "let's make 1000 bits of hardware, and no games" just killed em.

And now, they're killing Sonic to finish the job.  It's too bad.



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Darryl B.
Joined: 1/11/2005
Posts: 578
Posted 1/11/2007 1:29:43 PM ,
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Quote - pixelSHREDDER posted:Even though it's Genesis week, I think the 32X and Saturn sealed an early fate for the console. However, that might not have been best for Nintendo in the long run- the Super NES was N's main platform long into the next generation, and that lost ground was never truly regained.

I think Nintendo ended up winning, Sega reportedly pressured third party companies to start concentrating on making software for the Saturn (which became evident when their mag, Sega Visions, changed over to having the majority of it's coverage being the 32X and Saturn for a while), but it was difficult to program for. Then after it turned out that 16 bit gaming wasn't as dead as Sega thought it was, they released...the Arcade hits package, doing really bad versions of Centipede and Missile Command (Pong was the best game out of the three, which was pretty sad), and their "support" for the Genesis wasn't as strong as Nintendo was doing for the SNES the whole time, either. And I kept on seeing ads for Super Nintendo games in mags...gads, a lot longer than when the Genesis ads stopped (along with production of the Genesis as well too).
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chadtower
Joined: 5/21/2003
Posts: 2071
Posted: 1/12/2007 9:20:24 AM ,
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Well, since barely anyone bought the 32X, I don't see how it had much affect on anything.  The Sega CD, on the other hand, did get bought by a lot of Genesis owners and delivered very few quality games.  Definitely not enough to post-justify the purchase of an entirely new console (and the CD did cost as much or more than a new console).  Other than a couple good RPGs that went mostly overlooked until later all it really did was add shitty FMV and CD sound.  Not enough people had the CD hooked into an actual stereo, since that concept was still new to gaming, so really the Sega CD missed its true target audience as a whole.  Sega lost a lot of consumer faith via the Sega CD and the $400 unannounced Saturn launch did so much more (despite a couple of stunning launch titles).

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