Technical Information

Release Date
11/5/2001

History

Versions

Specifications

Processor:  MPU ("Microprocessor Unit")* Custom IBM Power PC "Gekko" (32-bit Integer & 64-bit floating-point)
Speed:  Clock frequency 485 MHz
RAM:  40 MB (24MB Main, 16MB A-Memory)
VRAM:  2MB Frame-Buffer, 1MB Texture Cache
Color Palette:  Millions
Colors On-Screen, Simultaneously:  Millions, 24-bit color, 24-bit Z buffer
Other Facts:
Graphics Processor:  Custom ATI/Nintendo "Flipper"
Graphics Functions:  Fog, subpixel anti-aliasing, 8 hardware lights, alpha blending, virtual texture design, multi-texturing, bump mapping, environment mapping, MIP mapping, bilinear filtering, trilinear filtering, anisotropic filtering, real-time hardware texture decompression (S3TC), real-time decompression of display list, HW 3-line deflickering filter.
Graphics Processor Speed/Capabilities:  6 million to 12 million polygons/second (Peak)
Sound Processor:  Custom Macronix 16-bit DSP
Sound Processor Speed:  81 MHz
Sound Processor Channels:  64 simultaneous channels, ADPCM encoding (48KHz sampling)
Media:  3 inch Nintendo GameCube Disc, 1.5 GB Capacity

Top Games
Top Games Label
  • Rogue Squadron II: Rogue Leader

  • Super Monkey Ball
  • Super Mario Sunshine
  • Metroid Prime
  • Metroid Prime 2: Echoes
  •  Legend of Zelda: The Wind Waker
  • F-Zero GX
  • Super Smash Bros.: Melee
  • Eternal Darkness: Sanity's Requiem
  • Resident Evil 1-4